Opened 12 years ago
Closed 12 years ago
#478 closed defect (fixed)
Single-pixel line not redrawn in vterm
Reported by: | Vojtech Horky | Owned by: | |
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Priority: | major | Milestone: | 0.6.0 |
Component: | helenos/gui/compositor | Version: | mainline |
Keywords: | Cc: | ||
Blocker for: | Depends on: | ||
See also: |
Description
The problem is best described by the attached picture.
The bug was initially reported through mailing-list, posting excerpt here for quick-reference.
When playing tetris 90 deg rotated, a single-pixel line remains drawn
in previous position of the falling block. Screenshot is attached. But
I am not sure that this is not something related rather to Qemu than
to your server.
I am also not sure. But my guess is that it is caused by off-by-one
error in damage region calculation inside console server. Another
suspect is nearest-neighbor filtering when it is applied on damage
region coordinates. I will look into it when I will resume working
on my thesis, which I have to put aside for some time because of
other commitments. So for now, let's consider it a known issue.
Attachments (1)
Change History (2)
by , 12 years ago
Attachment: | tetris_cube_trace.png added |
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comment:1 by , 12 years ago
Milestone: | → 0.5.1 |
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Resolution: | → fixed |
Status: | new → closed |
Fix merged in mainline,1725.
Demonstration of the bug (notice window is rotated)